Published 01-05-2025
Keywords
- Game-based learning, primary education, active learning, student engagement, motivation, cognitive skills, educational games

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
How to Cite
Abstract
Game-based learning (GBL) in primary education incorporates the use of digital or traditional games to enhance student engagement, motivation, and knowledge retention. It emphasizes active learning, where students interact with the content through playful, goal-oriented activities. This method not only develops cognitive skills but also fosters social, emotional, and collaborative competencies. Research shows that GBL can adapt to diverse learning styles, encourage problem-solving, and improve students' attitudes toward learning. However, the successful integration of game-based strategies requires thoughtful design, alignment with curricular goals, and teacher facilitation to maximize educational outcomes.
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